Lost Soul (Imaru)
Drops
Attacks
| Attack | Damage | Type | Cooldown |
|---|---|---|---|
| Heavy attack | 26 | Melee | 12 s |
| Light attack ×2 | 12 | Melee | 10 s |
| Lunge | 18 | Melee | 10 s |
Base damage before power-level and difficulty scaling. ×2 means the game has that attack twice (left and right, say).
Health and scaling
Base health 20, from the game's AI data table. That is the value at power level 1 with one player on Normal.
- World difficulty: the undead health setting, ×2 on the Hard preset (adjustable in world settings).
- Not scaled by party size.
- Power level: ×2 at 2, ×3.25 at 3, ×4.5 at 4, ×12 at 10 (level multiplier).
Other versions
Separate creatures in the game files that share the name Lost Soul.