| 1 | Air Magic | Summon the unrelenting force of Air! Equip Air runes to unleash the power of wind against an enemy, dealing high single target damage and knocking your enemies down! |
| 5 | Magic Special Actions | Unlocks unique Special Actions when casting spells with a Staff! |
| 7 | Water Magic | Conjure the supportive power of Water! Equip Water runes to Damage and Slow your enemies while also healing yourself and your allies. Kills with Water magic have a chance to spawn Water orbs. |
| 11 | Surge | Channel arcane power into your dodges, travelling further and evading longer as a result. |
| 16 | Arcane Expertise | Unlocks an additional powerful magical attack at the end of staff magic combos. |
| 20 | Runic Refund | Your greater understanding of magic gives you a 30% chance to preserve runes when attacking with magic. |
| 21 | Fire Magic | Wield the destructive force of fire. Equip Fire runes to deal medium damage to enemies in a large area and build up burning on them to reduce them to ash. |
| 25 | Afterimage | Distract your enemies by leaving behind an illusionary image for a short time when you use your first Surge Charge. |
| 30 | Confuse | Twist the minds of lesser enemies, making them unable to distinguish between friends and foes for a limited time. |
| 34 | Magic Potion | Unlock the recipe for the Magic Potion at the Brewing Cauldron. |
| 39 | Magic Focus | Allows crafting of magic focus at the Crafting Table, which can be used to imbue magic staves to increase their damage! |
| 44 | Greater Confuse | The Confuse spell now works on a wider variety of creatures. |
| 61 | Enfeeble | Weakens the attacks of the targeted opponent. |
| 80 | Vengeance | Is being vindictive a virtue? I think so! A spell that reflects your enemies' damage right back at them. |
| 99 | Magic Skillcape | A true showcase of Skill Mastery. Unlocks the ability to craft and wear the Magic Skillcape. |