Air Staff Charged Cast
Charged cast
Hold to charge; damage scales with charge time. Damage is the spell's base value; weapon multipliers and perks are applied by the game's code.
| Cast | Runes | Stamina | Damage | Effects |
|---|---|---|---|---|
| Charged1.5 s to full charge | 5 Air | 25 special charge | 8 · Air · up to ×2 fully charged | — |
Creatures weak to Air
- Black Knight Crusader300 HP
Elite Black Knight240 HP- Goblin Poisonshot Archer150 HP
Rotsworn Warrior90 HP
Skeletal Warrior (Dowdun Reach)80 HP
Skeletal Warrior80 HP- Fire Skeleton Warrior70 HP
- Shock Skeleton Warrior70 HP
Goblin Archer60 HP
Goblin Archer (Scorned Wilderness)60 HP- Rotsworn Thrall (Warrior)30 HP
Immune to Air: Kuldra.